Jan Sustr
Full-Stack Developer
I am a product-focused Full-Stack Developer with 8+ years of experience, building scalable, user-centric web applications that bridge the gap between complex backend logic and intuitive frontend design. Primarily utilizing Java, C#, Go, Typescript, React, Angular.
When I'm not coding, you can find me hiking, playing badminton, reading non-fiction literature, or experimenting with music production.
Contact Me
Experience
06/2025 — Present Freelance Software Engineer · BookBetterDirect
Architected and developed a cloud-native backend for a direct hotel booking navigator. Designed and managed infrastructure on Azure Container Apps with Fastify, implemented multi-environment CI/CD pipelines and estabilished SRE practices. Developed data processing pipelines in Python and a custom web browser extension.
- TypeScript
- Python
- Node.js
- Azure
- Fastify
- MSSQL
- MySQL
02/2023 — 05/2025 Integration Engineer · Celonis
Maintained and enhanced top-tier integrations on Make.com (global iPaaS, 6M+ visits). Developed integrations involving Databases, AI Agents, and Cloud Infrastructure (AWS, Terraform, Pulumi, Kubernetes).
- TypeScript
- Python
- Node.js
- Kubernetes
- AWS
- MongoDB
- Terraform
- Pulumi
10/2021 — 12/2022 Full-stack Developer · Unicorn
Contributed to front-end and back-end development on 4 projects for the energy sector.
- Java
- TypeScript
- Node.js
- Spring
- React
- MongoDB
- PostgreSQL
- Docker
07/2020 — 06/2021 Full-stack Developer · KMB Systems
Designed and developed a multi-tenancy backend and interactive data visualization frontend for energy data analysis.
- C#
- TypeScript
- ASP.NET Core
- Angular
- NgRx
- DevExpress
11/2017 — 04/2020 Full-Stack Developer (AI/ML Focus) · NanoTrix (R&D)
Developed angular web UI for keyword spotting tasks. Created Python/Node.js automation scripts for data correction and system evaluation tools with Electron.js.
- C/C++
- Python
- TypeScript
- Go
- MATLAB
- Angular
- Node.js
- Electron.js
Personal Projects
WebGPU Game Engine
High-performance 3D engine built from scratch with TypeScript and WebGPU. Features a modular ECS architecture, optimized rendering with automatic batching/instancing, and a custom WGSL shader preprocessor.
- TypeScript
- WebGPU
- WGSL
- ECS
- 3D Graphics
Flashcard Learning Platform
Full-stack PWA built with React 19 and Go. Features an offline-first sync engine with Firestore, SM-2 spaced repetition algorithm, and 3D animations (Framer Motion). Infrastructure managed with Terraform and Docker.
- React
- Go
- Firestore
- PWA
- Terraform
- Docker
- Framer Motion
Cloud Cost Killswitch & FinOps Automation
An automated failsafe mechanism that monitors cloud expenditures in real-time, eliminating 'Bill Shock' through event-driven serverless architecture.
- Terraform
- Go
- GCP
- Serverless
- FinOps
- Event-Driven